Minor updates


There are some minor rules updates and some clarifications in v1.13.

Saving Rolls

There were some questions about how saving rolls worked in this game. The simple answer is they work exactly like normal rolls. I updated the rules to explain it so it would be clear to those who were wondering.

Psionic Updates

I decoupled the cost of the psionic feat from the effort. This makes it easier to understand and provides the Facilitator more flexibility when determining how much a feat should cost

6 Skill Die

Someone provided some awesome feedback that I had to incorporate. When a character has maxed out their skills and has a Next Level item (3 skill dice), they didn't get to roll all 6 skill dice because the rules limited it to 5 skill dice. Well, that has been officially fixed. The Facilitator could easily allow 6 die, but now the rules make it explicit.

Files

Aphelion Transit - v1.13.pdf 741 kB
Jun 09, 2022

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