Rules updates and clarifications
Neon Skylines » Devlog
I received some awesome feedback when working on Aphelion Transit, the sci-fi version of this game. So I took that feedback and applied it here as well. This is a quick summary of the changes:
- Max Hits/Injuries/Current Hits was confusing. It is now Health/Injuries/Hits. Health represents the number of hits the character can take before being KO'd. Hits accumulate into an injury. Such a simple change made things much easier to understand.
- Characters now die after 3 untreated injuries.
- A characters health can be increased only 3 times
Files
Neon Skylines - v0.06.pdf 172 kB
Mar 18, 2022
Neon Skylines - 2 Character Sheets - v0.02.pdf 94 kB
Mar 18, 2022
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Neon Skylines
A Rules-Lite Cyberpunk RPG
Status | In development |
Category | Physical game |
Author | Squidhead Games |
Genre | Role Playing |
Tags | Cyberpunk, Tabletop role-playing game |
More posts
- Minor rules updateJan 03, 2024
- Minor rules clarificationSep 11, 2023
- Big Update!Mar 01, 2023
- Big Update!Jun 19, 2022
- Character Sheets!Mar 11, 2022
- Injuries not ScarsMar 05, 2022
- Finalized Combat MechanicsMar 04, 2022
- Combat mechanic updateMar 01, 2022
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