Lots of updates - Thanks play testers!


Thank you play testers!  This latest release contains a number of pretty big updates which were the result of some great play testing sessions. Here are some highlights of what is included in this update.

Core Rules

  • Added rules for crits
  • Simplified the rules for shields to simply roll a d6 to see how many blocks the shield provides.
  • Tried to do a better job of explaining that the game uses player facing rolls
  • Minor tweaks to the armor rules (different usage die)
  • Added the concept of Fuel to vehicles
  • Adjusted the HP for enemies
  • Added some optional rules for initiative
  • Added a sample enemy
  • Improved the document layout

Fantasy Rules

  • Added a list of special abilities for players to choose from.
  • Added a clerics section which better explains their abilities and how they work
  • Added a sample enemy
  • Improved the document layout

Space Rules

  • Added a list of special abilities for the players to choose from
  • Improved the Psionics section
  • Added a sample enemy
  • Improved the document layout

There will be more improvements coming! There were quite a few good changes already, so I figured it was a good time to release them for others to enjoy and build off of.

If you have any questions or suggestions from your table, please ask and post!

Files

Mini Hack - Core Rules - v0.07.pdf 1,020 kB
Sep 06, 2021
Mini Hack - Fantasy - v0.06.pdf 819 kB
Sep 06, 2021
Mini Hack - Space - v0.04.pdf 1.1 MB
Sep 06, 2021

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