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Rough Destiny

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Devlog

  • Pocketfold!
    January 01, 2024 by squidhead-games
    2
    There's something very appealing about a rules-lite rule set being small enough to fit on one page. Even better is if it can be folded up and easily put in your pocket. So, that's what I did with Roug... Continue reading
  • Rules Clarification & Mini Bestiary
    December 29, 2023 by squidhead-games
    3
    I found the need for some rules clarifications after some more play testing. Here's a quick summary of what's included: This is a "fiction first" game meaning the fiction drives everything. The rules... Continue reading
  • Updated Combat Rules
    December 22, 2023 by squidhead-games
    2
    This is much better! The combat rules have been updated so something happens with every single roll. Now one roll determines who takes a wound and how serious the wound is. No more swing & miss result... Continue reading
  • Pending Combat Changes
    December 21, 2023 by squidhead-games
    2
    I'm going to change the combat mechanics after some play testing. There were quite a few rounds where nothing happened which was boring. The updated version is going to have player facing rolls and so... Continue reading
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