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Devlog
v1.2.2 Released
March 19, 2026
by
Squidhead Games
What's New Save frequently used rolls as a snippet which you can select for a quick re-roll Filtering snippets and tags to quickly locate the item you're looking for...
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Having Issues Running The App?
March 16, 2026
by
Squidhead Games
Comment here if you're having trouble starting the app. I am going to build another release that targets both x86 and arm architectures. I think that may solve most issues...
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v1.2.0 Released
March 14, 2026
by
Squidhead Games
I found myself wishing I could quickly roll on a random table and insert the result into my session logs. I originally wasn't planning on adding this feature to the app, but the more time I spent with...
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Sneak Peek - Tables
March 12, 2026
by
Squidhead Games
I'm in the process of adding random tables to the app. It hasn't been released yet, but I wanted to share the work in progress. If you have feedback on the following, let me know! Tables First, you cr...
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v1.1.3 Released
March 10, 2026
by
Squidhead Games
1
I know this is really soon after v1.1.2, but I thought it was significant enough that it was worth releasing. Here's the high level changes. You can read everything and download the new version on the...
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v1.1.2 Released
March 07, 2026
by
Squidhead Games
1
Changes Since v1.1.0 What's New Configurable core tag templates . The templates inserted by F2 (Action), F3 (Oracle), and F4 (Dice) can now be customised in a new core_tags section in config.yaml. Wor...
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v1.1.0 Released
March 01, 2026
by
Squidhead Games
2
I just released v1.1.0 which includes two new features that I think you'll appreciate. Game Notes You can now enter notes for the game outside of a session. This is where you'd put things like the adv...
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New Release
February 26, 2026
by
Squidhead Games
2
Fixed some issues and made some improvements. You can read the details about the updates and download the new version from Github ...
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App For Tracking Solo Sessions
February 24, 2026
by
Squidhead Games
3
All I really wanted to do was build something so I could learn the Go programming language. So, I looked to my hobby playing TTRPGs and thought why not build something in the terminal for logging solo...
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