More Solo Tools
Simple Hex Crawl
On my quest for a compact Mythiria solo kit, I decided to put together a one sheet simple hex crawl. This is a very simple system inspired by Cairn and Perplexing Ruins solo game sheets. The procedure takes it just far enough to get your imagination going, then gets out of the way so you can take it the rest of the way.
It also includes a simple system to generate a building/cave/ruin to explore.
3x5 Notecard Character Sheet
I wanted my solo kit to be compact, so I worked on a simple 3x5 note card character sheet.
Loot Rule Update
Not related to the solo kit is an update to the Loot rule. I've been trying to find a simple way to abstract currency away from the game. I find tracking money tedious, so I prefer systems where you roll to see if you can afford something more than mundane items. I finally figured out a clean way to do it with this game.
Roll a Loot test based on how expensive the item is. Affordable is with advantage, Expensive is normal, and Very Expensive is with disadvantage. You can spend Loot points to add Edge dice to the roll. 1 Loot = 1 Edge die. When the roll is a success, you can afford the item. Reduce your Loot by the number you added to the roll.
Simple!
Files
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Mythiria
A rules lite fantasy RPG in the FKR spirit
Status | In development |
Category | Physical game |
Author | Squidhead Games |
Tags | Fantasy, fkr, nsr, rules-lite, Solo RPG, Tabletop role-playing game |
More posts
- Updated Pocketfold19 days ago
- Big Update25 days ago
- Minor rules updateFeb 08, 2025
- New Rules & Layout ChangesApr 29, 2024
- Minor rules clarificationApr 05, 2024
- Rules Summary, New NPCs, Booklet Format!Mar 17, 2024
- Minor rules updateFeb 11, 2024
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