More Solo Tools


Simple Hex Crawl

On my quest for a compact Mythiria solo kit, I decided to put together a one sheet simple hex crawl. This is a very simple system inspired by Cairn and Perplexing Ruins solo game sheets. The procedure takes it just far enough to get your imagination going, then gets out of the way so you can take it the rest of the way.

It also includes a simple system to generate a building/cave/ruin to explore.

3x5 Notecard Character Sheet

I wanted my solo kit to be compact, so I worked on a simple 3x5 note card character sheet.

Loot Rule Update

Not related to the solo kit is an update to the Loot rule. I've been trying to find a simple way to abstract currency away from the game. I find tracking money tedious, so I prefer systems where you roll to see if you can afford something more than mundane items. I finally figured out a clean way to do it with this game. 

Roll a Loot test based on how expensive the item is. Affordable is with advantage, Expensive is normal, and Very Expensive is with disadvantage. You can spend Loot points to add Edge dice to the roll. 1 Loot = 1 Edge die. When the roll is a success, you can afford the item. Reduce your Loot by the number you added to the roll.

Simple!

Files

Mythiria - v1.26.pdf 1.2 MB
13 days ago
Mythiria - Simple Hex Crawl - v0.09.pdf 960 kB
13 days ago
Mythiria - 3x5 Note Card Character Sheet.pdf 30 kB
13 days ago

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